![]() There'd be more to this section, but it took forever to redesign the map in that area to not be a problem when sewing (which can cause leaks). Repaired map (next to house), some missing props, not much else from the last version.Īdded new trees (now it looks a bit more isolated and forest like).Įven more trees (definitely more isolated feel), finished house (for the most part), a few new props, a random item spawner.Īdded the shack near the house, added an ammo spawn, along with adrenaline (to be replaced with a green herb), and a new section. Glitchy lighting, glitchy map rendering, more complete house, and general errors. Glitchy lighting, more polished map, trees in the distance (along with an ambient fence) behind the bridge, first house partially made. You'll see the screenshots in chronological order from oldest version to newest version.īefore lighting, glitches in map design, water rendering errors. ![]() These updates will be made as quickly as possible in hopes that the first chapter may be published to the Workshop ASAP. ![]()
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